MY SITE
GAME DESIGN PORTFOLIO
About Me
Hi, I’m Yiran Luo, a Technical Game Designer passionate about crafting immersive and responsive gameplay experiences.
I specialize in Blueprint scripting, AI behavior design, and gameplay systems within Unreal Engine 5, bridging creative ideas with technical execution.
I enjoy designing gameplay that feels intuitive and satisfying — whether it’s player controls, combat feedback, or dynamic AI interactions. My design process is iterative and player-focused, emphasizing playtesting and continuous refinement.
I recently graduated from the University of California, Irvine with a B.S. in Game Design and Interactive Media. I’m now looking to bring my skills to a game studio environment where I can contribute to prototyping, system design, and gameplay iteration in Unreal Engine projects.
EDUCATION
B.S. in Game Design and Interactive Media
University of California, Irvine – Graduated Jun 2025
SKILLS
🎮 Game Engines
Unreal Engine 5 (Blueprints, Behavior Trees, UI Systems)
Unity 3D (C# Scripting, Audio & Level Design)
🧩 Design & Systems
Gameplay Systems, AI Design, Level Design, UI/UX Integration, Sound Design, Playtesting & Balancing
💻 Programming & Tools
C++, Python, Git / GitHub, Perforce, Figma, Audacity, Photoshop